The in-game console can be opened with the F3 key. Laptops with a Fn key may have to use the Fn + F3 keystroke. Commands may be entered into the console in the format <command> <parameters> followed by the return or enter key, where multiple parameters are separated by a space.
- integer: A whole number, no decimals or fractions.
- float: An integer supporting fractions as decimals.
- string: A string of letters or numbers. Quotation marks must be omitted when entering strings in the console for them to be recognized.
- boolean: True or false, written as 1 or 0. Currently parsed as strings.
Note that the command is not checked, so it may cause errors when used.
|None||Shows SCP-096's position the true or false at the time and if it is in game.|
|Speed:float||Places SCP-106's movement speed to 'Speed'|
|None||Shows SCP-106's position the true or false at the time and if it is in game.|
|Speed:float||Places SCP-173's movement speed to 'Speed'|
|None||Shows SCP-173's position the true or false at the time and if it is in game.|
|None||Puts everything in lines, makes it so you cannot die, and makes it so you can float and go through walls. Also makes it kind of bright so you can at least see.|
|Brightness:integer||Places how bright it is on 'Brightness'. Larger brightness can make you see everything.|
|CameraFogNear:float, CameraFogFar:float||Places where the fog will be. The fog begins at 'CameraFogNear' close but away from you and is not seen at 'CameraFogFar' close but away from the camera.|
|None||Shows the texture name and where you are looking at on the texture.|
|Switch:string||Will show text about you and everyone else.|
|None||Makes SCP-106 vanish and stop going after you.|
|None||Makes SCP-173 vanish and stop going after you.|
|None||Makes SCP-106 appear in the map and go after you.|
|None||Makes SCP-173 appear in the map and go after you.|
|Ending:string||Will show you the default ending, but you can put in what ending you want to see for it to show that ending you put in.
|Switch:string||Godmode makes it so you cannot die, but SCP-106 from can still take you to his place, and you can die from bloodloss.|
|None||Makes SCP-173's have a pumpkin jack-o-lantern head.|
|None||Takes away injuries and blood loss from you. Does not cure SCP-008 sickness.|
|Infect: float||Makes you get the SCP-008 sickness.|
|Injure:float||Can change how hurt you are, with a number from 1-5.|
|Switch:string||Can make you float and go through walls.|
|Speed:float||Changes how fast you are when you are noclipping.|
|None||Makes SCP-096 vanish. Makes the "lockroom2" situation happen again.|
|None||Displays the message "GOTTA GO FAST!", increases the speed of you, causes the camera to shake, and triggers death after a short period of time unless godmode is on.|
|NPC:string||Spawns a new instance of 'NPC' 0.2 units above you.
|Item:string||Spawns a new 'Item' at your's coordinates. Values for 'Item' are identical to the name they display in the inventory. If 'Item' is equal to "Eyedrops", will spawn the 'Fine' eyedrops. There is currently no way to spawn the 'VeryFine' eyedrops with this command.|
|None||Shows you, camera, and room story.|
|Room:string||Place you at the first of the room place if it is in the map.
|None||Plays music called Mandeville.ogg in the game, it can be found inside the game music folder. While you hear the music, a big number of SCP-420-Js pop up in a circle around you. These have a rather large chance of being a Joint instead of SCP-420-J, so you could die if you use them.|
NPC Types Edit
|NPC Name||NPC Place|
An MTF soldier or a GUARD
Room Types Edit
These Are Room Names which can be used with the teleport command.
|Room Name||Room Place|
|SCP-173's Containment Chamber after the containment breach|
|SCP-008's Containment Chamber|
|SCP-012's Containment Chamber|
|SCP-035's containment chamber|
|Hallway near SCP-049's Containment Chamber|
|SCP-079's Containment Chamber|
|SCP-106's Containment Chamber|
|SCP-178's Containment Chamber|
|SCP-372's Containment Chamber|
|SCP-513's Containment Chamber|
|SCP-714, SCP-860 and SCP-1025's Containment Chambers|
|SCP-860's Containment Chamber (Only contains door, key separate)|
|SCP-895's Containment Chamber|
|SCP-914's Containment Chamber|
|SCP-1074's Containment Chamber|
|SCP-1123's Containment Chamber|
|A large storage room with the paper with containment instructions of SCP-1074|
|The elevator to the storage room with SCP-939|
|Small Testing Room|
|Two Way Hallway|
|Two Way Hallway with a Large Fan|
|Like the other T-Shaped Hallway|
|Four Ways Room|
|Like a clean office of Two Way Hallway|
|Like a clean office of Corner Hallway|
|Like a clean office of T-Shaped Hallway|
|Like a clean office of Four Ways Room|
|A filthy Endroom|
|Two Way Metal Corridor|
|Two Way Metal Corridor with SCP-173's containment chamber|
|a corner of a Metal Corridor|
|Metal Corridor shaped like a T|
|Like Metal Corridor|
|Three Ways Gas Catwalk|
|Large Testing Chamber|
|Small Server Room|
|The hallway near Maintenance Tunnels|
|The hallway near Warhead Room|
|Room like Server Rooms|
|Tesla Coil Hallway|
|Place to Gate A|
|SCP-106's Pocket Dimension.|
- The console wasn't added at first because the creator of the game was waiting for an in-game explanation for it.
- The reason chosen is D-9341 is simply cheating.
- The console shows that D-9341 is actually a SCP, this is seen in the updated Gate A ending if you put SCP-106 in his room in the facility where he can not escape.
- This could be the in-game explanation for the console the creator was waiting for, but it really is most likely that the reason is just D-9341 is simply cheating.