The in-game console can be opened with the F3 key. Laptops with a Fn key may have to use the Fn + F3 keystroke. Commands may be entered into the console in the format <command> <parameters> followed by the return or enter key, where multiple parameters are separated by a space.

Parameter TypesEdit

  • integer: A whole number, no decimals or fractions.
  • float: An integer supporting fractions as decimals.
  • string: A string of letters or numbers. Quotation marks must be omitted when entering strings in the console for them to be recognized.
  • boolean: True or false, written as 1 or 0. Currently parsed as strings.

Note that the command is not checked, so it may cause errors when used.

Command TableEdit

Command Parameters Description
096state None Shows SCP-096's position the true or false at the time and if it is in game.
106speed Speed:float Places SCP-106's movement speed to 'Speed'
106state None Shows SCP-106's position the true or false at the time and if it is in game.
173speed Speed:float Places SCP-173's movement speed to 'Speed'
173state None Shows SCP-173's position the true or false at the time and if it is in game.
asd None Puts everything in lines, makes it so you cannot die, and makes it so you can float and go through walls. Also makes it kind of bright so you can at least see.
brightness Brightness:integer Places how bright it is on 'Brightness'. Larger brightness can make you see everything.
camerafog CameraFogNear:float, CameraFogFar:float Places where the fog will be. The fog begins at 'CameraFogNear' close but away from you and is not seen at 'CameraFogFar' close but away from the camera.
camerapick None Shows the texture name and where you are looking at on the texture.
debughud Switch:string Will show text about you and everyone else.
disable106 None Makes SCP-106 vanish and stop going after you.
disable173 None Makes SCP-173 vanish and stop going after you.
enable106 None Makes SCP-106 appear in the map and go after you.
enable173 None Makes SCP-173 appear in the map and go after you.
ending Ending:string Will show you the default ending, but you can put in what ending you want to see for it to show that ending you put in.
Main article: Ending Types
godmode Switch:string Godmode makes it so you cannot die, but SCP-106 from can still take you to his place, and you can die from bloodloss.
halloween None Makes SCP-173's have a pumpkin jack-o-lantern head.
heal None Takes away injuries and blood loss from you. Does not cure SCP-008 sickness.
infect Infect:float Makes you get SCP-008 sickness.
injure Injure:float Can change how hurt you are, with a number from 1-5.
noclip Switch:string Can make you float and go through walls.
noclipspeed Speed:float Changes how fast you are when you are noclipping.
reset096 None Makes SCP-096 vanish. Makes the "lockroom2" situation happen again.
sanic None Displays the message "GOTTA GO FAST!", increases the speed of you, causes the camera to shake, and triggers death after a short period of time unless godmode is on.
spawn NPC:string Spawns a new instance of 'NPC' 0.2 units above you.
Main article: NPC Types
spawnitem Item:string Spawns a new 'Item' at your's coordinates. Values for 'Item' are identical to the name they display in the inventory. If 'Item' is equal to "Eyedrops", will spawn the 'Fine' eyedrops. There is currently no way to spawn the 'VeryFine' eyedrops with this command.
status None Shows you, camera, and room story.
teleport Room:string Place you at the first of the room place if it is in the map.
Main article: Room Types
None Plays music called Mandeville.ogg in the game, it can be found inside the game music folder. While you hear the music, a big number of SCP-420-Js pop up in a circle around you. These have a rather large chance of being a Joint instead of SCP-420-J, so you could die if you use them.
wireframe Switch:string

NPC Types Edit

NPC Name NPC Place
035 SCP-035
106 SCP-106
173 SCP-173


zombie SCP-049-2
096 SCP-096
MTF An MTF soldier

Ending Types Edit

Ending Name Ending Place
a1 Gate A ending if the player doesn't contain SCP-106.
a2 Gate A ending if the player contains SCP-106.
b1 Gate B ending if the player doesn't disable the alpha warheads.
b2 Gate B ending if the player disabled the alpha warheads.

Room Types Edit

These Are Room Names which can be used with the teleport command.

Room Name Room Place
start SCP-173's Containment Chamber after the containment breach
008 SCP-008's Containment Chamber
room012 SCP-012's Containment Chamber
room035 SCP-035's containment chamber
room049 Hallway near SCP-049's Containment Chamber
room079 SCP-079's Containment Chamber
lockroom2 SCP-096's Lockroom
room106 SCP-106's Containment Chamber
room178 SCP-178's Containment Chamber
roompj SCP-372's Containment Chamber
room513 SCP-513's Containment Chamber
room2scps SCP-714, SCP-860 and SCP-1025's Containment Chambers
room860 SCP-860's Containment Chamber (Only contains door, key separate)
SCP-895's Containment Chamber
SCP-914's Containment Chamber
room2test1074 SCP-1074's Containment Chamber
room1123 SCP-1123's Containment Chamber
room1archive1074 A large storage room with the paper with containment instructions of SCP-1074
room3storage The elevator to the storage room with SCP-939
room2closets First Room
lockroom Lockroom
room2doors T-Shaped Lockroom
room2testroom2 Small Testing Room
room2 Two Way Hallway
room2_2 Two Way Hallway with a Large Fan
room2c Corner Hallway
room3 T-Shaped Hallway
room3_2 Like the other T-Shaped Hallway
room4 Four Ways Room
room2z3 Like a clean office of Two Way Hallway
room2cz3 Like a clean office of Corner Hallway
room3z3 Like a clean office of T-Shaped Hallway
room4z3 Like a clean office of Four Ways Room
endroom Endroom
endroom2 A filthy Endroom
tunnel Two Way Metal Corridor
tunnel2 Two Way Metal Corridor with SCP-173's containment chamber
room2ctunnel a corner of a Metal Corridor
room3tunnel Metal Corridor shaped like a T
room4tunnels Like Metal Corridor
room2pipes Grated Hallway
room2pit Gas Catwalk
room3pit Three Ways Gas Catwalk
testroom Large Testing Chamber
room2servers Small Server Room
room2tunnel The hallway near Maintenance Tunnels
room2nuke The hallway near Warhead Room
room2offices Basic Office
room2offices2 2-Level Office
room2offices3 Large Office
room2sroom Head Office
room2poffices Doctors Quarters
room2poffices2 Conference Quarters
room2cafeteria Cafeteria
room2ccont Electrical Center
room3servers Server Rooms
room3servers2 Room like Server Rooms
room2tesla Tesla Coil Hallway
room2toilets Toilets
gateaenterance Place to Gate A
gatea Gate A
exit1 Gate B
pocketdimension SCP-106's Pocket Dimension.

Trivia Edit

  • The console wasn't added at first because the creator of the game was waiting for an in-game explanation for it.
    • The reason chosen is D-9341 is simply cheating.
      • This implies cheating is bad and you shouldn't do it.
  • The console shows that D-9341 is actually a SCP, this is seen in the updated Gate A ending if you put SCP-106 in his room in the facility where he can not escape.
    • This could be the in-game explanation for the console the creator was waiting for, but it really is most likely that the reason is just D-9341 is simply cheating.