The Map Editor is a tool that allows users to generate their own maps. It utilized a Grid-like map system, alongside an event system.
- Open The Map Creator Located in the Map Creator File.
The user can place rooms by selecting a room from the left side-bar, than clicking an empty space on the grid. Clicking on a placed room with reveal a box where the user can manually adjust the room's rotation or change events (For example: the user can choose whether or not SCP-106 will spawn in the tunnel) and their probability to occur. With a room in the grid you can also rotate the room by selecting and dragging in the desired direction.
The user also must click the "Deselect" button before selecting a different room. If the user clicks one of the saved maps, the selected map will be opened.
|Class-D Cells and SCP-173's Containment Chamber before the breach. Placed automatically in every map.|
|SCP-173's Containment Chamber after the breach. Placed automatically in every map.|
|SCP-008's Containment Chamber|
|SCP-012's Containment Chamber|
|SCP-049's Containment Chamber|
|SCP-079's Containment Chamber|
|SCP-106's Containment Chamber|
|SCP-372's Containment Chamber|
|SCP-513's Containment Chamber|
|SCP-714 and SCP-1025's Containment Chambers|
|SCP-895's Containment Chamber|
|SCP-914's Containment Chamber|
|Underground Storage with 2 SCP-939 instances|
|SCP-860 Test Room|
|Timed Gas Lockroom|
|Small Testing Room|
|Two Way Hallway|
|Two Way Hallway with a Large Fan|
|Variant of the T-Shaped Hallway|
|Four Ways Room|
|Office Variation of the Two Way Hallway|
|Office Variation of the Corner Hallway|
|Office Variation of the T-Shaped Hallway|
|Office Variation of the Four Ways Room|
|Heavy Containment Zone Variant of the Endroom|
|Two Way Metal Corridor|
|Two Way Metal Corridor with SCP-173 Spawn|
|Corner Variant of the Metal Corridor|
|T-Shaped Variant of the Metal Corridor|
|Four Ways Variant of the Metal Corridor|
|Three Ways Gas Catwalk|
|Large Testing Chamber|
|Small Server Room|
|Variant of the Server Rooms|
|Tesla Coil Hallway|
|Entrance to Gate A|
- In v0.7.2, the files for the map editor can be found in the game's files. If the user has BLITZ3D, then they can open the 'MapEditor.bb' file and run it, though the editor is barely functional.