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SCP-1048-A | |
---|---|
Info | |
Object Class | Keter |
Animate? | No |
Harmful? | Yes |
SCP Link | SCP-1048-A |
Containment Chamber | |
Gallery |
SCP-1048-A is a hostile offshoot of SCP-1048.
Description
SCP-1048-A is similar in appearance to SCP-1048, in that they are both teddy bears with a black bow tie. The main difference however is that SCP-1048-A is comprised almost entirely out of human ears, with a wide hole near the head region sufficing as a mouth.
When a person is nearby, it will emit a high-pitched shriek, that causes intense pain in the eyes and ears of everyone in a 10-meter radius. Directly after that, ear-like growths start to grow on everyone in a 5-meter radius of the subject, covering their bodies in less than 20 seconds. After the victims have been covered in ear-like growths, they will die from asphyxiation within 3 minutes due to these growths also manifesting in their mouths.
In-game
SCP-1048-A can sometimes be encountered in the two-way hallway. If the player comes into contact with it, it will begin screeching, causing the player's vision to shake and ear-like growths to form all over their body. If the player remains close to SCP-1048-A for too long after these growths begin forming, they will suffocate and result in a game over screen.
It is advised that the player should avoid rooms which SCP-1048-A is roaming in and seek an alternate route. If faced without any other option, the player can walk close to it, and as soon as it begins shrieking they should run back and close the door behind them. The SCP should then despawn and allow safe passage through the room.
List of SCPs
Item Number | Object Class | Added In | Effects |
---|---|---|---|
SCP-008 | Euclid
|
v0.7 |
Infects the player with a virus that slowly turns them into a zombie. |
SCP-012 | Euclid
|
v0.7 | Causes the player to walk up to the composition and cut their wrist to finish it with their own blood. |
SCP-035 | Keter
|
v0.9 | Attempts to manipulate the player into freeing it in exchange for advice on escaping the facility. |
SCP-049 | Euclid
|
v0.7 | Chases the player down and turns them into SCP-049-2. |
SCP-066 | Euclid
|
v1.0 | Rolls into the player and plays various sounds. |
SCP-079 | Euclid
|
v0.1 | Causes doors to randomly open or close. Can also open Gate B. |
SCP-096 | Euclid
|
v0.6 | Chases down and kills the player if they view his face. |
SCP-106 | Keter
|
v0.1 | Walks through solid matter and chases the player. |
Euclid |
v0.9 | When put through SCP-914 on coarse or rough and put an item it will get destroyed (not all the items),in 1:1 it will give you something similar to the item you put in SCP-914, then on Fine or Very Fine it will turn items to "Fine" items. | |
SCP-173 | Euclid
|
v0.1 | Moves at rapid speeds when the player is not looking at it and killing the player. |
SCP-178 | Euclid
|
v1.1 | If worn, causes the player to see strange creatures that will attack if touched. |
SCP-205 | Euclid
|
v1.2 | Two flood lamps that cast the shadow and events of a woman leading up to her death. |
SCP-294 | Euclid
|
v0.8 | Allows the player to get a cup of anything they desire. |
SCP-372 | Euclid
|
v0.2.1 | Follows the player and can be seen in the corner of the player's peripheral vision. |
SCP-500 | Safe
|
v0.7 | Heals wounds, SCP-008, and symptoms gained from SCP-1025. |
SCP-513 | Euclid
|
v0.8 | Can be rung to spawn SCP-513-1. |
SCP-682 | Keter
|
v0.3 | "Breaches containment" and attacks a helicopter at Gate B. |
SCP-714 | Safe
|
v0.6.4 | Shortens your sprint meter and negates the effects of SCP-012, SCP-049, SCP-420-J, SCP-895 and SCP-1025. |
SCP-860 | Safe
|
v1.0 | A key that transports you to a forest. |
SCP-895 | Euclid
|
v0.1 | Causes a heart attack if viewed with an electronic device. |
SCP-914 | Safe
|
v0.1 | Refines items. |
SCP-939 | Keter
|
v1.0 | Tries to lure the player with a human voice. |
SCP-966 | Euclid
|
v1.2 | Humanoid entities that are only visible when using the night vision goggles. |
SCP-970 | Euclid
|
v1.0 | An endless hallway. |
SCP-990 | Keter
|
v0.1 | Appears on a random loading screen. |
SCP-1025 | Safe
|
v0.7 | Causes the player to develop the symptoms they read about. |
SCP-1048 | Keter
|
v1.0 | Appears to be a stuffed bear, moves away when player loses sight of it. |
SCP-1048-A | Keter
|
v1.0 | Appears to be a stuffed bear shaped from what is believed to be human ears. May be found in some hallways and screams at the player if approached. The scream causes ears to grow all over the player and in the lungs which results in death after a few seconds. |
SCP-1074 | Safe
|
v1.1 | A painting that will cause the player to fall in a catatonic state if watched for too long. |
SCP-1123 | Safe
|
v1.1 | When touched, makes the player revive some experiences of an Jewish Holocaust victim during the Second World War. |
SCP-420-J | Totally Safe
|
v0.1 | Stops blood loss and nausea. |
SCP-789-J | Safe
|
v0.1 | An audio clip of it can be heard when entering the WC room. |
Anomalous Ducks | Not Specified | v0.6 | Duckies!! |
Rejected SCPs
Item Number | Object Class | Purpose | Reasons for Rejection |
---|---|---|---|
SCP-650 | Euclid
|
Meant to be a jumpscare when not observed at, similar to SCP-173 | Development Halted |
SCP-689 | Keter
|
Player would have to maintain eye contact with it, or it would kill the player. | Too overpowered |
Referenced SCPs<br\> These are SCPs which have been mentioned in the game but are not seen in-game.
Item Number | Object Class | Appearance |
---|---|---|
SCP-055 | Keter
|
The ending screen checklist contains a "Recontained SCP-055" task. |
SCP-093 | Euclid
|
A heavily redacted document references this SCP. |
SCP-132-ARC | Safe
|
Mentioned in the document found inside the control room for SCP-035's containment chamber. |