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SCP-1048 | |
---|---|
Info | |
Object Class | |
Animate? | Yes |
Harmful? | Potientally, Not In-game |
SCP Link | SCP-1048 |
Containment Chamber | |
Gallery |
SCP-1048, or "Builder Bear", is a keter classed SCP that can be encountered in SCP - Containment Breach.
Description
SCP-1048 is a small teddy bear, approximately 33 cm in height. The composition of the subject revealed no unusual qualities that make it discernible from a non-sapient teddy bear. The subject regularly shows affection to individuals. Affection is usually given in the form of a hug to the lower leg, and in two separate events, it has even drawn child-like pictures for janitorial staff. All Foundation personnel that have interacted with the subject have responded positively to its affection, even D-class with normally sociopathic tendencies.
Attempts at direct communication with SCP-1048 have not been considered successful. Though he is capable of simple gestures to indicate a "yes" or "no" answer, it is not known if this is because SCP-1048 simply does not know the answers, or because it does not want to answer. Though capable of drawing pictures, it has not used its art as a form of communication beyond showing affection, even when he is encouraged to do so.
The more anomalous behavior of SCP-1048 was not observed until approximately 7 months after it was originally secured. It is hypothesized that the subject is able to construct crude replicas of itself using various materials, by a process that has yet to be observed directly by Foundation staff. Dr. Carver has suggested that SCP-1048 uses its endearing qualities to lull those around it into a false sense of security, allowing it to collect materials to produce these creations. Currently, there are 3 known creations of SCP-1048, designated SCP-1048-A, SCP-1048-B, and SCP-1048-C. The nature of these creations has been in stark contrast to SCP-1048's general behavior, as all have exhibited extreme violence towards humans.
In-game
SCP-1048 can be found standing or occasionally dancing in any of the Zone transition checkpoints (checkpoints that go from the Light Containment zone and the Heavy Containment Zone, and Heavy to Entrance), and walking across the opposite balcony when entering the test room for the first time. If the player looks away from him and looks back, he will be gone. In v1.0.4, however, one of its harmful creations (SCP-1048-A) was added as a harmful SCP. If the player gets too close to it, SCP-1048-A will start to shriek, causing what looks like ears to grow on your body, shortly followed by death after approximately 5 seconds. Running away from him can result in your survival.
SCP-1048 will also appear in the Gas Catwalk with a pen and a piece of paper on its hands, drawing pictures, and waving at D-9341. If the player approaches it, it will hold up a drawing that it made, which the player can pick up. There are so far 20 different cute, child-like drawings, and often shows D-9341 being attacked or chased by another SCP. After picking the drawing, SCP-1048 will mysteriously disappear.
Trivia
- SCP-1048 is the first bear SCP.
- SCP-1048 can still teleport even if he is looked at.
- SCP-1048 in the game is harmless, even if he is able to harm in order to obtain material to clone himself.
- SCP-1048 is one of two SCPs that don't have a loading screen, the other being SCP-148.
- SCP-1048-A's shriek sound effect is a reversed and high pitched scream of an adult male.
List of SCPs
Item Number | Object Class | Added In | Effects |
---|---|---|---|
SCP-008 | Euclid
|
v0.7 |
Infects the player with a virus that slowly turns them into a zombie. |
SCP-012 | Euclid
|
v0.7 | Causes the player to walk up to the composition and cut their wrist to finish it with their own blood. |
SCP-035 | Keter
|
v0.9 | Attempts to manipulate the player into freeing it in exchange for advice on escaping the facility. |
SCP-049 | Euclid
|
v0.7 | Chases the player down and turns them into SCP-049-2. |
SCP-066 | Euclid
|
v1.0 | Rolls into the player and plays various sounds. |
SCP-079 | Euclid
|
v0.1 | Causes doors to randomly open or close. Can also open Gate B. |
SCP-096 | Euclid
|
v0.6 | Chases down and kills the player if they view his face. |
SCP-106 | Keter
|
v0.1 | Walks through solid matter and chases the player. |
Euclid |
v0.9 | When put through SCP-914 on coarse or rough and put an item it will get destroyed (not all the items),in 1:1 it will give you something similar to the item you put in SCP-914, then on Fine or Very Fine it will turn items to "Fine" items. | |
SCP-173 | Euclid
|
v0.1 | Moves at rapid speeds when the player is not looking at it and killing the player. |
SCP-178 | Euclid
|
v1.1 | If worn, causes the player to see strange creatures that will attack if touched. |
SCP-205 | Euclid
|
v1.2 | Two flood lamps that cast the shadow and events of a woman leading up to her death. |
SCP-294 | Euclid
|
v0.8 | Allows the player to get a cup of anything they desire. |
SCP-372 | Euclid
|
v0.2.1 | Follows the player and can be seen in the corner of the player's peripheral vision. |
SCP-500 | Safe
|
v0.7 | Heals wounds, SCP-008, and symptoms gained from SCP-1025. |
SCP-513 | Euclid
|
v0.8 | Can be rung to spawn SCP-513-1. |
SCP-682 | Keter
|
v0.3 | "Breaches containment" and attacks a helicopter at Gate B. |
SCP-714 | Safe
|
v0.6.4 | Shortens your sprint meter and negates the effects of SCP-012, SCP-049, SCP-420-J, SCP-895 and SCP-1025. |
SCP-860 | Safe
|
v1.0 | A key that transports you to a forest. |
SCP-895 | Euclid
|
v0.1 | Causes a heart attack if viewed with an electronic device. |
SCP-914 | Safe
|
v0.1 | Refines items. |
SCP-939 | Keter
|
v1.0 | Tries to lure the player with a human voice. |
SCP-966 | Euclid
|
v1.2 | Humanoid entities that are only visible when using the night vision goggles. |
SCP-970 | Euclid
|
v1.0 | An endless hallway. |
SCP-990 | Keter
|
v0.1 | Appears on a random loading screen. |
SCP-1025 | Safe
|
v0.7 | Causes the player to develop the symptoms they read about. |
SCP-1048 | Keter
|
v1.0 | Appears to be a stuffed bear, moves away when player loses sight of it. |
SCP-1048-A | Keter
|
v1.0 | Appears to be a stuffed bear shaped from what is believed to be human ears. May be found in some hallways and screams at the player if approached. The scream causes ears to grow all over the player and in the lungs which results in death after a few seconds. |
SCP-1074 | Safe
|
v1.1 | A painting that will cause the player to fall in a catatonic state if watched for too long. |
SCP-1123 | Safe
|
v1.1 | When touched, makes the player revive some experiences of an Jewish Holocaust victim during the Second World War. |
SCP-420-J | Totally Safe
|
v0.1 | Stops blood loss and nausea. |
SCP-789-J | Safe
|
v0.1 | An audio clip of it can be heard when entering the WC room. |
Anomalous Ducks | Not Specified | v0.6 | Duckies!! |
Rejected SCPs
Item Number | Object Class | Purpose | Reasons for Rejection |
---|---|---|---|
SCP-650 | Euclid
|
Meant to be a jumpscare when not observed at, similar to SCP-173 | Development Halted |
SCP-689 | Keter
|
Player would have to maintain eye contact with it, or it would kill the player. | Too overpowered |
Referenced SCPs<br\> These are SCPs which have been mentioned in the game but are not seen in-game.
Item Number | Object Class | Appearance |
---|---|---|
SCP-055 | Keter
|
The ending screen checklist contains a "Recontained SCP-055" task. |
SCP-093 | Euclid
|
A heavily redacted document references this SCP. |
SCP-132-ARC | Safe
|
Mentioned in the document found inside the control room for SCP-035's containment chamber. |