SCP-682, also known as "Hard-To-Destroy Reptile", is a violent and hostile SCP, and the quaternary antagonist of SCP - Containment Breach. The large, reptile-like creature is described as one of the Foundation's most dangerous SCP objects.
SCP-682 is a large, vaguely reptile-like creature of unknown origin. He appears to be extremely intelligent and was observed to engage in complex communication with SCP-079 during their limited time of exposure. SCP-682 appears to have a hatred of all life, which has been expressed in several interviews during containment.
SCP-682 has always been observed to have extremely high strength, speed, and reflexes, though exact levels vary with his form. SCP-682's physical body grows and changes very quickly, growing or decreasing in size as he consumes or sheds material. SCP-682 gains energy from anything he ingests, organic or inorganic. Digestion seems to be aided by a set of filtering gills inside of SCP-682's nostrils, which are able to remove usable matter from any liquid solution, enabling him to constantly regenerate from the acid he is contained in. SCP-682's regenerative capabilities and resilience are staggering, and SCP-682 has been seen moving and speaking with his body 87% destroyed or rotted.
In-gameSCP-682 so far does not appear in the game, but he can be heard roaring once in a while throughout the facility and will smack a helicopter out of the air at Gate B with his arm, making it crash.
- SCP-682 has his own video game, named Six-Eight-Two: Hard-to-Destroy Reptile (being his designation written out in words, Six-Eight-Two, and his title, Hard-to-Destroy Reptile) which is confirmed to be canon with SCP:CB. Although unlike SCP:CB, the other game is still in early development and hasn't been updated for a while, meanwhile SCP:CB is basically finished at this point.
- Since v0.3, there's a random event where 682 roars, followed by many gunshots, explosions, and shakings, heavily implying that SCP-682 has escaped containment.
- SCP-682's profile photo was made by his author himself, created with flesh and fleshy materials near his home town and photographed by a friend of his. Apparently making SCP-682 was hard, and the real flesh that was used for it's creation rotted in the sunlight, making a very nauseous smell that almost made them sick.
- The game was originally going to use the SCP-682 model from the game Six-Eight-Two, however, according to the developers, the model had multiple issues and was too difficult to port to the game's Blitz3D engine.
- SCP-682 is a famous SCP, mostly for it being a good, well-written SCP by a famous SCP author, who's written a lot of SCPs including SCP-914 and SCP-106 which are in the game, and is well known in the SCP community.